Hey there! So, I’m Michael Frei and, weirdly enough, I’ve been working on this bonkers game called Time Flies. Yeah, you play as a fly. Seriously. It’s dropping on PlayStation 5 on July 31st, which feels surreal because it was just a bunch of doodles on paper a few years ago. Or was it? Anyway, here we are.
First off, wherever you’re playing from, the game checks that. Why? Beats me, but it does.
Oh, there’s this country selection screen — kind of like choosing a flavor but less fun. If you’re chilling in Switzerland, WHO says you’ll live to 83.3 years. Not you, the humans. As a fly, you live 83.3 seconds. Yep, life’s tough. USA lifers get 76.4 seconds. Unfair, right? Or, uh, maybe not.
Soaring off as a fly is, uh, a thing? Some places make it harder, because of course.
Now, what to cram into those limited fly seconds? It’s like, what’s the meaning of life but as a tiny buzzing creature? The game’s got a bucket list. Do flies have dreams? Mine might, who knows.
Designing this was nuts. Like, how do you dream up things a fly can do? “Find God” is my top pick. What were we thinking—right?
Picture this: you’ve played games, right? But as a fly? That’s a new level, or maybe a few levels, of insanity. The initial idea? A platformer involving escaping hell, no less. But, ah, tech issues.
Flies can’t hit buttons like gamers. Instead, they collide, bounce, land—basically chaos on wings.
The final fix? A stripped-down game, just left-right and boom, start. Finding God becomes this existential game of left or right. Maybe both. Deep stuff? Maybe.
If you’re after complexity, Time Flies hides another game within itself. A fly inside a game, inside another game. Mind-bending. Or maybe I just need sleep.
Catch you buzzing around Time Flies when it launches! 💥