So, here’s a thing: Resolution Games, right? They’ve thrown out this gameplay snippet and it’s… interesting. Their upcoming Dungeons & Dragons mash-up? It’s, uh, like some kinda blend of vibes, you know? Demeo, that VR-supported thingy from 2021? Yeah, that’s the base here, like those pizzas you keep ordering even though you know they’ll arrive cold.
Oh, right, where was I? Demeo x DUNGEONS & DRAGONS: Battlemarked (yeah, mouthful, huh?) just strutted its stuff, finally showing us some action. Environments, settings, gameplay… all that jazz. You get it, yeah? Honestly, it’s sorta what we figured—up to four folks dive into dungeons crammed with monsters. Like, what else are you expecting? Dancing leprechauns?
Anyway—uh, wait—let’s talk about those who’ve never touched Demeo. So, this tabletop adventure? It’s built on speedy, turn-based battles over gridded dungeons. Moving your miniature heroes with action points, all about rolling that one die. I swear, it’s the easiest, yet somehow thrilling. Why? Beats me, but there’s this sword-roll-or-skull business; swords hit, double swords hit harder, skulls are like “oopsie.”
Wait, more about Battlemarked—same game die, by the way. Think single sword, double sword, skull. Plus action cards! Different moves, buffs, heals—you pick a character class and roll with it. Simple as that, or maybe not.
Oh, if you’re wondering, they’re mixing VR with regular screens. Steam, PlayStation 5, VR on Quest 3/S, PSVR 2, PC VR—all those techy things. Typical tech mishmash, right?
Here’s a curveball: gameplay comes to us late 2025. Why not now, you ask? No clue. They’re keeping deets under wraps for now. Launch dates, platforms—even where this second adventure’s headed—still a big ole secret.
Resolution’s going for all that D&D essence, calling in Matt Sernett, a big name if you’ve ever dived deep into D&D lore. Baldur’s Gate rings a bell? That’s him.
So, yeah, you can wishlist this whole enchilada on Horizon Store for Quest 3 and 3S, PlayStation Store for PSVR 2, and Steam for PC VR. Enjoy the wait—or don’t. Up to you.