Sure thing, let’s dive in.
So, I stumbled across this bit about Hideo Kojima—yeah, that genius behind all the cool games. He’s got this thing for smaller teams. Not sure why, but it feels kinda refreshing in a world where everything’s just supersized, you know?
Anyway, at some event, he threw in a nod to this game—Clair Obscur: Expedition 33 or something. I think that was the name? Apparently, it’s made by a small team. Like 30ish people, give or take. But then, surprise, there’s a huge list of other folks thrown in the mix from outsourcing. So, is it really small? Beats me.
Kojima was like, “Back in my day, we were just a bunch of six-pack duos, doing everything ourselves.” Nostalgic much? But he’s got a point. These days, it’s all about delegating, and man, that’s a recipe for chaos if you ask me. You lose touch with the whole project mojo.
And then he went on, “These Sandfall peeps have 33 team members and a dog.” A dog! Can you imagine a pup just chilling in a dev office, maybe chewing on cords? But that’s his vibe, creating magic without a circus of people.
It’s like creation is this beast that keeps growing. Now, you’re stuck in this epic struggle—do more with less, but make it look epic. Kind of like trying to paint the Mona Lisa with finger paint. Makes sense? Well, maybe not, but that’s his jam. Anyway—wait, what was I saying? Oh yeah, that’s Kojima for you.