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Okay, so FromSoftware, those geniuses behind Soulsborne, decided to throw a curveball with their new game. It’s called “Elden Ring Nightreign,” and let me tell you, they’ve introduced eight “Nightlord” bosses. Pretty snazzy, right? Before I wrote this, I actually managed to take down all of those beasts. I know, I surprised myself too. And wow, these bosses are something else. But there’s one that stayed on my mind: Libra. He’s like this… goat-headed fiend at the end of the Equilibrious Beast Expedition. Doesn’t that name just sound like a mouthful?
So picture this: you stroll into his arena, expecting fireworks, right? He’s all hooded, looking like he’s brooding or something. First time I met him, I was all “Here we go!” and shot him with an arrow. Not my brightest move — he just kinda growled back at me. Told me it was “unwise.” I mean, who even says that? But then it hit me, you could actually chat with this dude.
And get this, he has this gold scale icon over his head? Yeah, it’s like he’s hawking deals. We’re talking monkey’s paw-level bargains, stuff like trading levels for weapons. My favorite? You level up but every time you drink a potion, bam, you lose a level. Made no sense to skip the deal, honestly.
Anyway — wait, no — where was I? Ah yes, once everyone’s decided what’s what, Libra’s like “the time is ripe” and boom, he’s in his monstrous form, attacking like mad with these golden glyphs. Bright ones, too. And they deal this “Madness” damage. Ever heard of that? It’s wild. Keeps you open to attacks when you’re like clutching your head. The ground’s like an obstacle course of glowing symbols — avoid them or you’ll regret it.
Even if you play it smart, the Madness meter is ruthless. Libra goes bonkers, slamming the ground and spreading this gnarly miasma. Oh, and the crystals — did I mention those? Tiny gold ones that give back health if you pick them up. Kinda neat, right? It’s like a prize for being attentive or desperate, whichever.
Honestly, I don’t recall any Soulsborne battles having this kind of dynamic. It fits the whole trickster, Dionysian vibe they’ve got going. Makes battling him all the more rewarding. Seriously, props to whoever brainstormed that.
Also, here’s something different — Libra’s own powers are his undoing. He’s weak to his own Madness magic! So, if you have any Madness-inducing weaponry, get ready for a wild time. Fire and Holy work too; maybe that’s more your speed.
At some point, he meditates in this protective shield and golden glyphs pop up. All like, “Protect your caster.” But, smash those glyphs or that shield, and chaos ensues. He frenzies, and if you dodge it well, he’s vulnerable. I’ve tried it—success varies, but the satisfaction, oh boy.
To wrap it up, Libra is like the poster child for weird yet wonderful bosses. Yeah, there are seven other Nightlords, and they each have their quirks. But Libra’s something else. Had a blast taking him on and, naturally, getting my derrière handed back to me too — repeatedly. My friends are keen to jump in, and honestly, can’t think of a better way to spend an evening.
“Elden Ring Nightreign” is this funky, fresh roguelike twist on what FromSoftware does best. Sure, it’s got its issues — like not enough maps or enemies feeling all too familiar. But hey, if you’re craving some Souls-like action, it’s worth it, even at the slightly spicy price point. Deals exist, though. Check out Newegg for some promo magic.
And there you go. More ramble than review, but it’s straight from the heart. Or maybe just my gaming-fueled brain.
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