Okay, so picture this: I’m diving into this report, and there’s this part about the Black Panther game—it totally sucked me in. Like, Cliffhanger, this new game company, was basically a bunch of folks from Monolith Productions. You know, the geniuses who invented the Middle-earth games, Shadow of Mordor and Shadow of War? Anyway, these guys at Cliffhanger wanted to take the Nemesis System from those games and crank it up a notch.
Now, if you’re wondering what the big deal is about the Nemesis System, it’s kinda genius. Imagine enemies that aren’t just faceless bad dudes but have real beef with your character, Talion. Some would bail in the middle of a fight, only to come back stronger later, maybe holding a grudge. And there were those who kicked Talion’s butt but were shocked when he returned for round two. Plus, the baddies could get promoted, so they weren’t just random cannon fodder. Brilliant, right?
So imagine this souped-up system in a Black Panther game by Cliffhanger. The Bloomberg folks said you’d play heroes like T’Challa, Shuri, and, love him or hate him, Killmonger from the 2018 movie. Picture them tangling with the Skrulls—those sneaky, shape-shifting alien guys. Serious Marvel vibes here, especially if you’ve seen Captain Marvel or read Secret Invasion comics.
Now, the thing with Skrulls is they’ve got mad skills for deception, so throwing them into the Nemesis mix? Genius! Just think—one of your sidekicks suddenly turning on you, and—bam!—they’re a Skrull boss you thought you’d already dusted off. Wild, right?
But, of course, big ol’ EA can’t see the treasure they’ve got, and now we’re not getting Cliffhanger’s version of this beefed-up Nemesis System. Honestly, it’s a nightmare, and the developers who poured their hearts into this? They’re just left hanging, hunting for their next gig. Ugh, just feels like such a waste.