Sure thing, let’s dive right in.
Alright, so, there’s a new thing in the Pokémon TCG Pocket world. Celestial Guardians — yeah, sounds dramatic, right? Like, we’re dealing with 155 brand-new cards. Picture it, a core set that’s got Illustration Rares and shiny creatures — so many shiny things. Oh, and possible power combos are lurking in there, kinda like waiting for you to stumble upon them. Maybe with Giratina Ex or Lunala Ex. Who really keeps track? But here’s an unsung hero, a little Rare card, maybe it’s gonna flip the game on its head. Or not. No clue.
So get this: The buzz was always about Giratina Ex and Darkrai Ex. People paired them, maybe tossed in Druddigon from Mythical Island for a "wall” effect — whatever that means on a weekend when you’re just trying to have some fun. Anyway, Giratina does its own thing with energy like it’s magic (and honestly, maybe it is), while Darkrai gets flashy whenever it sees energy. But some folks who, let’s say aren’t fans, might find solace in this expansion thanks to… drumroll the new Oricorio forms. Yeah, I said it.
You know the drill — Oricorio’s got like four forms; it’s a fact. It messes around with types, attacks, and costumes — no exaggeration. Enter Pokémon TCG Pocket’s Celestial Guardians, and here we go, Pom-Pom Style Oricorio — it’s Electric, no less. With 70 HP and a not-so-impressive attack — 50 damage for 2 Energy? Not someone you’d bet on in a duel. But wait, there’s this Safeguard ability. It slaps back Ex Pokémon attacks like nothing, like a wall made of… pom-poms? Weird analogy, but go with it.
Of course, it’s not all sunshine; doesn’t stop Darkrai Ex when it’s throwing a tantrum with its Nightmare Aura. Don’t ask me how, but this whole Ex team strategy falls apart when faced with Oricorio. Darkrai, Giratina, they’re helpless. What’s a Druddigon to do? It just sits there, twiddling its metaphorical thumbs. Oricorio’s like this sneaky little trickster that just ta-da makes them disappear.
Also! Oricorio shuts down Articuno Ex decks, right? They pile on Trainer cards. But remember, Articuno never lands a hit on Oricorio. It’s kinda brilliant.
Now, onto why you shouldn’t sleep on this card. Most competitive folks pack one or two Ex cards, it’s a thing. But thus comes our Electric Oricorio, dancing right into that space, breaking up the party. Say you’ve got Decidueye Ex dealing out 100 damage like it’s dishing candy — not gonna scratch Oricorio though. Ha!
Just when you think you’re about to land that killer move, Oricorio taps in like “Nope!” forcing a retreat. Again, thinking of it like a new Druddigon. You feel me? Maybe this set’s gonna shake things up, no one can say. But watch Oricorio — unpredictable little thing in the wings.
Or maybe it’s nothing. Wouldn’t that be a twist?