Sure thing, let’s dive into this. Brace yourself for a bumpy ride through my scattered brain:
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Switch 2 + Cyberpunk 2077? Yeah, that’s a combo I didn’t see coming, like mixing chocolate with, I dunno, hot peppers. Yet here we are. This game, which by the way, still baffles me by just existing on a Nintendo system (I mean, Nintendo? Seriously?), is running surprisingly well. I had to see it to believe it. So, I spent a couple of wild days with this port, just to see how it holds up and, hey, those new mouse controls? They kinda rock. If exploring Night City was on your bucket list, this isn’t a bad conduit. Trust me.
Hold up, rewind. Remember 2020—yeah, the year nobody wants to relive. Back then, I took a stab at reviewing Cyberpunk 2077 for PC. You know what? I was all in. This game just shoves you into this wild cityscape that’s both stunning and, let’s be honest, a little dizzying in its freedom. Character building, quest tackling, bad guy bashing—your choices really affect how things unravel. The stories? Emotional roller coasters. Hilarious at one moment, plunging you into darkness the next. The main quest felt shortish, but man, those side quests? They pack a punch, shaping your ending in ways you’d never guess. Sure, there were bugs, lots of ’em, killing the vibe sometimes. But Cyberpunk, with all its quirks, remains a gem. – Tom Marks, December 7, 2020
Enough about the past. Back then, it was the PC triumph versus the Xbox One and PS4… erm, disaster? We had to rethink and re-score because, holy moly, those versions were rough. But here we are in 2023, and guess what? The Switch 2 version does not follow that tragic path. Hallelujah.
So, Cyberpunk 2077 on Switch 2 actually looks… good? Yep, you’ve got the neon glows, grimy avenues of Night City, all intact. They’re not pulling off PC or next-gen console levels of sharpness, but who cares? It’s not like we’re looking for “definitive,” just workable. Not a Witcher 3 scenario, where they just made it “function” on Switch 1. This? A step up.
Frame rate. Ah, the topic that divides friends. Basically: it isn’t show-stopping but it’s okay-ish. Check out some specs elsewhere if you need the nitty-gritty. It’s running 1080p docked and between 720p-1080p handheld, maxing out at 40fps. I’m no frame-rate snob though—if it’s in the ballpark and doesn’t drop views like a drunk juggler, I’m good. It’s not Switch 2’s Tears of the Kingdom, but I wasn’t expecting it to be. So if you’re cool with sub-60fps, jump in. Or don’t, whatever.
Nintendo’s switched it up with mouse controls—literally. Joy-Con as a mouse? Quelle surprise. I switched straight from PC to this setup and yeah, more headshots, more fun. It’s not a hyper-loop, top-tier gaming mouse, but it’ll do pig, it’ll do. But, wait, fast forward…
Ever held a Joy-Con sideways for hours? Ouch. It’s like trying to eat soup with a fork—it works, but awkward as hell. My hand cramped up after a bit. 3D printed an ergonomic shell, but even that was more of a band-aid than a solution. So, while mouse-mode rules, my hand’s, like, begging me to find another way.
Motion controls: meh. Okay, they’re there. You aim with the right stick, fine-tune with motion, old classics. Anytime I swung that Joy-Con around like it was a sword, yeah, my camera freaked out too. No thanks. Give me wrist cramps over that circus act.
Night City still seduces, even now. Every visit’s a reminder: this game’s darn cool. The vibe grips you, making you feel part of its wild, gritty culture right away. And those quest convo setups? Chef’s kiss. Never seen better. Go play it on Switch 2; or PC or whatever, just play it.
Oh, also, watch this space for my full Switch 2 breakdown. While you’re waiting, check out what we thought of Mario Kart World, Welcome Tour, and a slew of other big names. K, that’s my brain dump for now.