Alright, so here’s the deal with Silent Hill 2 and the PS5 Pro. Launched last year, yeah? And honestly, the enhancements just didn’t hit the mark. People had high hopes, but nah, it kinda flopped. Everyone’s been waiting for Konami and Bloober Team to sprinkle some fix-it magic on these issues. But, as things stand, doesn’t seem like they’re pulling rabbits out of hats any time soon, ya know?
## What’s up with the Silent Hill 2 PS5 Pro stuff? Fixes or nah?
I saw this bit on Eurogamer, right? Bloober Team’s like, “Hey, we’re totes on this.” They’re working on it with the publisher and will spill the beans once they have more deets. When exactly? No clue, man. It’s like everyone’s gabbing about it on Reddit. Before this whole statement thing, folks there were pretty much sure Bloober had tossed their tools and moved on. I mean, check this out:
“That’s it, I’m done hoping,” one user griped. “The Pro version? Supposed to be all jazzed up, but nope — it’s worse than the vanilla PS5!”
And another chimed in, “Silent Hill 2’s still broke on PC with all the stutters and whatnot. Guess they ditched it ‘cause they’re juggling other games.”
Even with all the tech hiccups, when Silent Hill 2 dropped last year, people actually dug it. Sales were through the roof that first week — like a million copies gone, poof, just like that. Both physical and digital. Whoa, right?
You can grab Silent Hill 2 for PS5 and PC. The Standard Edition’s just the game, $69.99. But if you’re feeling fancy, there’s the Deluxe Edition — it’s got the game, a digital artbook, soundtrack, and even a Pyramid Head mask (seriously, a pizza box?) — all that for $79.99. 🎮
So, what’s the upshot? Fixes might come. Or they won’t. Who knows? Grab some popcorn and watch the drama unfold, I guess.