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    Wild Hearts S on Switch 2 Revitalizes an Overlooked Gem

    Wild Hearts S on Switch 2 Revitalizes an Overlooked Gem

    Battlefield 6 Debuts with EA’s New Javelin Anticheat System

    Battlefield 6 Debuts with EA’s New Javelin Anticheat System

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  • PlayStation
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Freedom Wars Remastered Version 1.4.0 Update Details

by Tracie Grimes
February 7, 2025
in Nintendo
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Bandai Namco Entertainment surprised fans with a fresh update for Freedom Wars Remastered on the Nintendo Switch, bringing it up to version 1.4.0. This latest patch addresses a slew of bugs that players have been encountering, promising a smoother gameplay experience.

Among the fixes, players will no longer face the dreaded unresponsiveness in the Multiplayer Lobby, a glitch that caused characters to freeze during private match sessions has been resolved, and there were adjustments to prevent incorrect item drops from enemies. Additionally, they’ve tackled the repetitive operations bug where certain tasks could be completed endlessly without disappearing from the list.

Fans who have been itching to dive into Freedom Wars Remastered can now find it on the Nintendo eShop, available worldwide for the Switch.

Freedom Wars Remastered Update Version 1.4.0 Patch Notes

Bug Fixes:

  • Multiplayer Lobby Freeze: This fix ensures that players don’t become unresponsive if another player joins after they’ve marked themselves as READY.

  • Screen Freeze in Private Rooms: A solution has been implemented for instances where canceling the process as a host led to a guest’s screen freezing.

  • Operation Start Circle Glitch: Multiple players interacting simultaneously with the Contribution Start Circle in Co-op mode had issues; this has now been fixed.

  • Incorrect Enemy Drops: Enemy characters were dropping unintended items, and this glitch has been addressed.

  • No Reinforcements in Contribution Mission: An issue during online multiplayer where enemy reinforcements failed to appear is now resolved, ensuring missions can be completed.

  • Progression Halted Due to Natalia’s Sentence: A bug causing the screen to darken, preventing progression when Natalia’s sentence was added, has been fixed.

  • Persistent Operations: Certain special operations could be played repeatedly; now they disappear after completion.

  • Augmentations Over Budget: Players will find that if they equip augmentations exceeding cost limits, they’ll now be removed automatically.

  • Invisibility of "Great Criminal" Icon: Previously, this icon wasn’t visible to other players. The visibility issue has been corrected.

  • Rank Update Post-Transfer: After transferring to a new panopticon, information refreshes promptly now.

  • Ally Behavior Fix: Allies acting abnormally during contributions while carrying citizens have now been corrected.

  • General bug fixes enhance overall gameplay stability.

Specifications Adjusted:

  • [Willonite: Minimum Purity] GDPP Value: An adjustment has been made to the value received upon delivering this item.

  • Thorn Gauge Usage During Revival: Approaching a character to revive them no longer depletes the Thorn Gauge. However, revivals from a distance continue to consume it as before.

  • Staggering with Obstacles: The frustrating stagger effect when carrying citizens and hitting obstacles has been reduced.

  • Hitbox Adjustments: The attack hitbox for certain heavy melee weapons has been refined for visual consistency.

  • Power Attack Changes While Using Thorn Connection: Power attacks aligned with Thorn connections can now be charged and will terminate the Thorn connection across all weapons.

  • Chat Availability Post-Contribution: Players can now chat before the result screen appears after a contribution.

  • [Dragon Beam] Hitbox Tuning: Adjusted the attack hitbox for the Abductor Dionaea’s Dragon Beam.

  • Modular Synthesis Screen Update: Equipped modules on weapons now display an [E] mark.

  • Improved emote functionality for easier use.

Future Fixes:

  • Japanese Character Input: Updates will allow names and accessories to be typed in Hiragana, Katakana, and Kanji.

  • Mutated Weapons Critical Multiplier: An unintended multiplier for critical hits on mutated weapons is slated for correction.

  • Defense Booster Bug: Adjustments will ensure defensive boosters affect the damage display appropriately.

  • Health Augmentation Effectiveness: Upcoming tweaks aim to correctly apply health augmentation effects in gameplay.

  • Volume Balance Adjustments: Work is underway to balance voice volume better, particularly in scenarios where it’s hard to hear.

  • General Stability Improvements: Future updates promise to address lingering crashes and freezes.

Bandai Namco Entertainment is committed to continuing these improvements, promising even more enhancements and fixes down the line. Keep an eye out for future updates as they work to perfect the Freedom Wars experience on the Switch!

Tags: UpdateRemasteredDetailsWarsversionFreedom1.4.0
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