Sure thing, here’s a rewritten version:
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Okay, so here’s the scoop. Entergram, this Japanese publisher, is saying goodbye to over 100 games on the PS4 and PS Vita. Yep, you heard it right. They’re pulling these games off the Japanese PlayStation Store later this year. And it’s not just some random stuff from your neighborhood game shop—it’s on PlayStation, which started this whole online selling groove with the PS3 back in 2006. It’s pretty wild how the same game shop kinda looks different depending on where you are in the world. Especially in Japan. Seriously, it’s got all these region-exclusive games. I mean, why wouldn’t they share with the rest of us? I don’t get it. But, well, here we are.
Anyway, folks are pretty mad at Sony right now for raising prices in places like Brazil and Turkey. And now, Entergram is dropping this bombshell about removing 106 games. Like, isn’t that a ton? They even dropped a list. But here’s the thing—those games? Exclusively available in Japan. No international love here.
I guess if you’re not in Japan, it’s NBD (no big deal). But it still kinda stinks. It’s all about game preservation. Heard of that? Loads of people are talking about it recently. Once a game’s delisted, it’s like… gone. Vanished. Almost like it never existed. Except it did. It’s like that toy chest you once had and wish you’d kept. There’s even this whole “Stop Killing Games” movement that got a million signatures. Insane, right?
Now about the PlayStation Store, it’s been rocking with awesome new releases lately. Forza Horizon 5, an Xbox darling, even rolled its way to the PS5. A first-ever! People are into it. Rumor mill’s saying a Halo game might be next. Anyway—or wait, where was I? Entergram’s delisting might not include headliners like Halo, but still, losing over 100 games is huge. It’s like losing a chunk of gaming history, even if the games weren’t chart-toppers. And really, isn’t variety the spice of gaming?
But here we are with a twist. It’s sad but maybe not shocking? It’s one of those “remember when” moments that gamers might look back on. Isn’t that peculiar how things shape up?