Bloober Team, man, they’re like, masters when it comes to crafting visually wild horror games. If you’re all about action, though, they’ve kinda missed the mark—well, except for maybe that Silent Hill 2 Remake. Anyway, here comes Cronos: The New Dawn, shaking things up for those of us who like our horror with, you know, a side of combat rather than just the whole run-and-hide routine.
So, Cronos burst onto the scene and action-horror fans were like, finally! We saw a glimpse of combat that seemed kinda Dead Space-ish at first. But then, surprise, it was actually its own beast entirely. The big “whoa” factor? Enemies in this game can like, merge and level up in real-time. It’s like, suddenly you’re not just fighting one dude, but a whole Voltron of nightmares. Crazy, right?
Picture this: you’re in a brawl, and your enemy decides to gobble up a dead body nearby. Next thing you know, it’s got a health boost and a brand-new set of nasty tricks. You gotta be strategic, pulling foes away from any lifeless buddies they might, I dunno, snack on. Tactical combat in a horror setting? Weird, but smart. Even Bloober’s like, hey, you’re gonna deal with resource shortages too, so don’t go all Call of Duty on us.
Earlier this year, we chatted with the directors—a fun bunch, for sure—about why they’re steering towards more action. They’re aiming for a sweet mix of their eerie horror vibes and something hands-on. Cronos doesn’t have a release date nailed down yet, but keep your eyes peeled this fall for its appearance on PC, PS5, and Xbox Series X/S.
Yeah, waiting ain’t fun, but hey, maybe it’s worth the buzz and anxiety—who knows, right?