Sure, let’s dive in:
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Ah, so Kingdom Come: Deliverance 2 is stirring up some chatter again, this time with its Legacy of the Forge DLC. I mean, who would’ve guessed we’d be back in medieval Bohemia, right? It’s like, here we go building up some famous forge from scratch. Classic! And yep, the spotlight’s all on Martin, Henry’s adoptive dad. Why do I care? Good question, but something about it just grabs you.
Anyway, so Warhorse? They’re keeping tight-lipped about how this thing will actually play out. Typical. But hey, remember the From the Ashes DLC from the first game? Yeah, you got to build and customize a village, so maybe we’re looking at something similar, only bigger, you know?
Now, let’s talk endgame—or lack thereof. After you’re done wandering around, picking up coins, and maybe finishing those side quests you ignored, there’s not much more to do. It’s like, what now? This is where Legacy of the Forge might save the day. A fresh endgame loop? Much needed, if you ask me.
I’ve heard whispers about blacksmithing turning into some epic post-game grind. Just picturing Henry navigating that emotional rollercoaster with his dad’s legacy gives me goosebumps. Maybe they shouldn’t focus only on story beats, though. Give us some gameplay that keeps us coming back, yeah?
Honestly, though, imagine this turns into a medieval business simulator. ForgeTycoon, they’re calling it, which—admit it—sounds kinda neat. Custom orders from fancy nobles and hiring apprentices while you rake in the dough? Heck, it might just transform the way we see the game’s narrative and gameplay balance. More depth is always a win, right?
But, and here’s the kicker, if all this backtracks into another quick story close, it’ll feel like a fizzle instead of a bang. If they can keep the excitement alive and kicking beyond the main ride? Well, it may finally give us the post-game content Kingdom Come: Deliverance 2 has been aching for.
So, the bottom line? I’m cautiously optimistic. Just hoping this new layer doesn’t end up being more smoke than fire. Fingers crossed.
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How’d that feel? Hopefully human enough this time around.